This is a write up to share the knowledge. I certainly hope that this helps---
Please keep in mind that the buttons or input keys used are only personal preference. Some use a seperate ergonomic gamepad that is laid out differently then the keyboard and offers many more buttons within reach.
Also if there is any help needed please feel free to ask either, CornNut, PorkRinds, or myself Mr.Goodbar. We would be glad to help. Also please keep in mind that these keybinds work for many styles of play but may not work completely for each individual user. Feel free to take these keybinds and experiment to create something that works for the individual's gamestyle.
There are some tools out there that helped along in the process
- In the 'downloads' menu, grab the 'UT Binder' for editing your ini
- You can open up the user.ini file located in the Unreal Tournament 2004/system folder, use notepad to edit
- The examples within this document are all done using the notepad to edit the user.ini file
Also, it should be good practice to copy the current user.ini and ut2004.ini file to a seperate place and put a date on the folder the files are placed in(only for reference really). This is done in case the .ini's get messed up; there will be a backup. A backup should also be made after the new keybinds are typed in and arranged to meet the user's satisfaction.
Alas, there are ways to have settings for different game styles, i.e. If CTF is played alot, some keybinds are not going to be needed at all. But then perhaps the game style switched directly from CTF to Sniper DM or Freeze Tag, where other keybinds would certainly come in handy. Keys can be setup initially in the user.ini file to call upon settings for each game style.
example(a little bit more elaborate but for an easy understanding)
- a=CTF
- b=Freeze Tag
- c=sniper Deathmatch
When you press those buttons the keybinds will switch to the configuration that is needed/created for each game style.
That vertical bar is called a pipe. It is found by using the shift key and hitting the backslash button.
Shift + \ = |
Also crazy keybinds sometimes are detected by antitcc and consider it a violation. Just test them out.
More Importantly---
PLEASE FEEL FREE TO SHARE THE KEYBINDS THAT YOU COME UP WITH!!!
Keybinds---
###Instant Messages###
- Edit USER.INI file using notepad
- This automatically puts a message on the screen by just hitting one button
- Great for constant messages like Good shot, gs, gg, good game, be right back, etc.
- Anything after the word SAY will be displayed on the screen
1= Say good shot
2= Say .:-Great Game-:.
3= Say \(o.o)/ Yay!!!! I peed in you pool!!
###Toggle Music On/Off with one button###
- Edit USER.INI file using notepad
- Game sounds are still audible, bullets, trans', etc. Just no music
- Aliases are a set of commands performed with a label attached to them so that you can assign a button with just that label
- Use an aliases that is empty In this example the 'b' key is used to toggle the game/map music on/off. Pressing the key once will turn the music on. Pressing it again will turn it off
Aliases[36]=(Command="set ALaudiosubsystem Musicvolume 0.5 | set input b MusicOFF",Alias="MusicON")
Aliases[37]=(Command="set ALaudiosubsystem Musicvolume 0 | set input b MusicON",Alias="MusicOff")
B=MusicON
###Crouch and Fire###
- Edit USER.INI file using notepad
- This allows the user to use the typical 'Left Click' button of the mouse to crouch, switch to the Rifle, and fire a shot
- When using this keybind, another button is going to have to be assigned for fire only. In some cases you may want to take a shot standing up, or there is another weapon that you want to fire
- Regardless of what weapon you are using(trans, spider gun, flak cannon) pressing this button will MAKE the user switch to the rifle, duck and take a shot
LeftMouse= switchweapon 9 |duck | Fire
###Crouch and Switch to Sniper Rifle###
- Edit USER.INI file using notepad
- When the crouch button is pressed, either from trans'ing or running, or whatever, the player crouch's and automatically switches to the sniper rifle without shooting
- Better prepares the player after being teleported
C=Duck | switchweapon 9
###Trans Combo###
- Edit USER.INI file using notepad
- This is complicated. But well worth it once the user has become accustomed
- Upon hitting the button, the user automatically switches to the trans, fires the trans, and when the button is released the trans cam is on. If the button is held down, the user never switches to the trans cam. AltFire to trans to the puck
- Benefits are endless, the main one being that you can turn yourself in the direction of what the camera is looking at when you trans. This enables the player to be facing the center of the room instead of the corner
- Another Benefit is that you can see the location of your trans. This can tell the player the peak of his/her trans and when to fire the next one or if the room is clear or not
G=switchweapon 10 | fire | onrelease switchweapon 10
- If you do not want it to switch to the trans-cam the use this
G=Switchweapon 10 | fire
###Score Toggle###
- Edit USER.INI file using notepad
- This shows the score on the screen while holding the button down. Once the button is released the scores disappear
- There is already an Aliases made for this
- Replace what is already in the F1 spot with the alaises
F1=ScoreToggle
###Screenshot Mode###
- Edit USER.INI file using notepad
- This takes a screenshot without the HUD. It also replaces the HUD as soon as the button is depressed
F9=ToggleScreenshotMode|OnRelease shot|OnRelease ToggleScreenshotMode
###Toggle Crouch###
- Edit USER.INI file using notepad
- Just hit the button to toggle between crouching and standing. You do not have to hold the button down
C=toggle bDuck